

Fixed clouds and moons to allow them be fully black. Added parameters for tweaking objects which have subsurface scattering without making separation between bodies, vegetation, eyes. Added environment parameters like fog, directional lighting, ambient lighting, specular, all of them cost performance when watching at many objects, so original object processing turn them off, as usual.
#Skyrim se eyes black full
Fixed bug with underwater and editor input when game is running in full screen.

Added separation for vegetation, eyes and body parameters for specular and subsurface scattering tweaks. V0.342: Added cloud shadows, procedural sun, parameters for animated stars. V0.346: Added point light parameters to category. Please do not share "enbcache" folder with your presets. V0.348: Added shader cache to decrease startup time. Increased performance of skylighting effect by adding precision parameter. V0.375: Added multiple weather system support, which require helper plugin from Nexus. V0.391: Added subsurface scattering effect, this version have extra performance hit which is applied even if subsurface scattering disabled, so if you do not need such feature, use older version of the mod. Added Brightness parameter to the category. Fixed subdermal color cropping bug of subsurface scattering. Fixed bug of volumetric fog not influenced by distant fog parameters and darkness when ambient occlusion disabled while skylighting is enabled. Added AmbientLightingDesaturation parameter with support of negative values similar to SE version.
#Skyrim se eyes black mod
This is just the mod with default preset, download customized presets and shaders from the forum or other sites (Nexus). Increased performance when ambient occlusion, skylighting and subsurface scattering are disabled all together.

Optimized CPU based performance of the mod. POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED
